
The writing itself is serviceable, sometimes unintentionally funny, sometimes intentionally. A slow, poorly characterized, rabbit hole of a mess.ġ9h 24m PlayedIt's a decent mystery novel, probably like the ones you can find at your local grocery store book aisle. I'm all about games with minimal controls as long as they have a good story to back it up, but this doesn't even have that. It also doesn't help that being forced to hold the DS sideways is just uncomfortable, and the control scheme is needlessly clunky. But so is ending a story IN THE MIDDLE OF THE RISING ACTION. Did I expect Hyde to rejoin the force and take down Nile single-handedly? No, that would be ridiculous. It loads a fact-dump on you and then doesn't give any indication about what's going to happen next. I suppose you could make the case that Hyde was just "getting his wish," but even then it doesn't make sense. If even one of the people in the hotel wasn't there, the entire plot would fall apart. Horrendously slow pacing aside, it just doesn't hold together. "Oh, Jeff just came out that hallway? Let me assume he was in the laundry room and I'll just dig under some clothes entirely on a hunch and OH LOOK A GUN HOW UNEXPECTED." Or how about "Let's go bowling with Louie, OOPSIE, slip of the hand, shattered the plant, OH LOOK A KEY HOW UNEXPECTED." Or how about the fact that all of these connected people are at the hotel at the exact same time? I really enjoyed the visual and musical aesthetics, but I could not get past the plot. (Also please note that Hotel Dusk got a DS sequel called "Last Window: The Secret of Cape West", if you want to continue the story.)ġ4h 49m PlayedBoring game with a plot hinged entirely on coincidences. However, if you are a gamer with lots of patience, your investment will be massively rewarded by this enchanting and melancholy experience. Hotel Dusk has a very slow and methodical pace, it is in no hurry to show you all of its secrets or let you discover its biggest mystery in any quick fashion. All of that said, if you don't have much patience for dialogue and you don't like to read a lot, this is not the game for you.

Every single character in the game has multiple dimensions to their personality and will change over the course of the game's plot. Because of this, you will develop true attachment and sentiment for the characters of Kyle Hyde's world. When you converse with them, you feel like you're talking to a real person, not a video game character. Hotel Dusk's characters seem utterly alive and believable as real people. But what really sets Hotel Dusk above the rest of its ilk, are its characters.

And the plot is highly decent as well, no doubt about that.


the fundamentals are all there and accounted for. Sure Hotel Dusk has excellent graphics, music, controls, etc. It is my firm belief that Hotel Dusk is the greatest adventure game ever made, and I have played dozens upon dozens of them in my life to contrast against. All of that said, Hotel Dusk blows every other adventure game I've ever played out of the water. 17h PlayedI have been playing adventure games since the original Zork, and I enjoyed the "golden era" of the genre via LucasArts and Sierra Online classics as well.
